AI Insights · Timothy · January 2025
Top Basketball Games Performance in Oceania Q4 2024
Explore the performance trends of the top basketball games on a unified platform in Oceania during Q4 2024, highlighting downloads, revenue, and active users.
In the fourth quarter of 2024, the top basketball games on a unified platform in Oceania exhibited varied performance trends.
Basket Battle from SUPERSONIC STUDIOS LTD showed a dynamic trend in weekly downloads, starting at around 4.2K and experiencing a dip before rising to approximately 4.5K by the end of December. Weekly revenue fluctuated, peaking at about $28 in early October, while active users increased from 32.5K to nearly 34K.
NBA 2K25 MyTEAM by 2K, launched at the end of November, quickly gained traction with an impressive $24K revenue in late December. Downloads started high at 9K and gradually declined to 4.7K. Active users showed an initial surge, peaking at 15.5K in early December before stabilizing around 9K.
NBA 2K Mobile Basketball Game maintained a steady revenue stream, with earnings fluctuating between $3.8K and $8.7K. Downloads remained relatively stable, averaging around 2.5K, while active users hovered between 5.2K and 6.1K.
Dribble Hoops from Voodoo saw modest activity with downloads peaking at 1.6K mid-December. Revenue remained low, with occasional spikes, and active users increased from 1.5K to 2.4K during the quarter.
Basketball Stars™: Multiplayer by Miniclip.com experienced a steady increase in revenue, reaching $1.1K in early December. Downloads showed minor fluctuations, starting at 1K and ending at 1.2K, while active users grew from 2.9K to 3.2K.
These insights, derived from Sensor Tower data, provide a comprehensive look at the basketball gaming landscape in Oceania for Q4 2024. More detailed analytics can be found on Sensor Tower's platform.